Being a visual designer means that I sometimes have to roll up my sleeves and get to work on projects that seem more like busywork than anything else. These are the kinds of projects that aren’t very challenging or exciting, but vitally necessary to the client. In this case, I was asked to create a handful of generic background textures to test the capabilities of a hot new display technology.
To make matters worse (to my ego, at least), this was a “throwaway” project. This means that these images would be used for testing purposes only, and then replaced with higher-fidelity photos and graphics for the production release. But really, I don’t mind. These throwaway projects often yield some great items for my stock illustration library.