It was only last week that I was poking fun at the amount of time I spend designing icons, and here I am again, into a fresh new work week and I’ve already been given two icon assignments that are due by the end of this week. Icon design is as hot as it was 10 years ago with no signs of letting up, and at this point I’m really starting to think that this is something I’m going to be doing for the rest of my career. But gosh…I wonder what icon design is going to be like 20 to 30 years from now? I can’t even begin to comprehend deep thoughts such as that so I’m not even going to try. I’ve got to get this blog post finished up first!
Here are two rejects from one of my latest icon design assignments that was given to me this morning. Yeah, it’s been a busy day so far and we’ve already had one quick design review to narrow things down. As you can see, this is a multimedia icon set – so I’ve got to create an entire collection for a clients mobile entertainment app beyond just these two camera and speaker icons. It just so happened that these were the two I created first and, these particular versions have been identified as ones that we will NOT be using. Normally I don’t like to start making cuts and revisions until I can see everything together in one large set, but the client much preferred some other versions of these that I created which we will review again later once we see the collection as a whole.
The design language for these icons is quite obvious. The client is looking for a pseudo-flat style (much like Google’s Material Design), so I’m trying to keep the main elements of the objects as flat as possible while adding some depth and flat-shadows in the little details. I quite like this design language actually – it’s not as plain and boring as a complete flat style, but it’s also not overly done with too many shadows, colors, and a lot of bling. I’ve never been a huge fan of bling when it comes to design anyway, so keeping things simple keeps me very happy.
I’ll post more of these depending how the rest of this project goes. I’m sure I’ll have a lot more rejects to post as we cycle through the design process – unless I get really lucky and the client likes everything I produce. Ha! Like that’ll ever happen…