I was a car-drawing machine when I was 10 years old, and by the time I turned 18 I was getting pretty good at it – as a matter of fact, I even started college with the intention of becoming a car designer. My freshman year was all about cars, but I found the work that the product design students were doing to be really interesting – enough so that it ultimately persuaded me to change focus. Despite that change, my passion for cars has never fizzled over the years.
In mid 2011, I set a personal goal to get back to drawing cars (by hand) as much as possible. Automotive art can be a beautiful thing with varied pencil strokes, subtle gradients, and hard reflections – none of which can be captured so artistically in a computer-generated 3d rendering. It had been years since I had put pen to paper and actually created art, so the desire was strong to get back to the basics and learn how to draw all over again.
The good news is that I’ve been sticking with it, drawing and sketching cars between meetings and late at night. I’m still not anywhere as good as I want to be – but I’m pushing on knowing that it’s going to take years to master. In the meantime, I’ve decided to start posting some of this automotive art here on the blog.
First up is a vector line drawing of a Mercedes Benz 300sl – one of the most beautifully designed cars ever IMHO. Deciding to draw this out was a bit of a spontaneous thing, as I was just browsing a car forum one night and I saw that someone had posted a picture of this beautiful Mercedes. I just had to draw it!
Edit April 2018: since this post, I’ve also created vector illustrations of an R35 Nissan GT-R and a 1998 SN95 Cobra Mustang. Check ’em out!
Creating the line work for my car illustrations is actually the easy part for me. I start by sketching it out by hand (using SketchBook Pro), export it to Illustrator to do the vector line work, and then I bring that into Photoshop to render it. It’s the rendering part that I feel like I still suck at.